Mhw elemental cap bow reddit. 35 for bows (it varies by weapon type).
Mhw elemental cap bow reddit The available Bow is heavily dependent on elemental damage, so there is no one-for-all bow (except for DP). 6, or +150, whichever is higher for your weapon (so for 250 and below, it's +150, and above it is ×1. Also, with the elemental caps, Jyura bow will cap at 310 while Hunter's Proudbow II will cap at 470. Fire: Anja Arch Water: Kjarr Water > Taroth Water > Hunter's Proudbow Ice: Kjarr Stream > Legia Snowfletcher Thunder: Taroth Thunder > Kjarr Spark > Kadachi Strikebow Dragon: Kjarr Decay > Dragonbone Raw or Blast bows aren't very good. The Bow of Vice & Violence An example is if I have a 300 elemental bow, and I use free elem/attack x 3, then I get 300 elemental damage. Was always a hammer and SnS main. You can go for 3safii + 2velkama for more 20% affinity this build you can add more elemental by augment all elemental attack. Example: Bow has 204 damage and 130 elemental damage, if monster is weak to that element, would that equate to total 334 Ideally you want to be doing is many power shots as possible as that is where your damage comes from. Just in general. elemental is king. So basically, SA is a raw weapon. Jyura bow is crappy, but monsters weak to water are too and they won't be a headache. Best Elemental Bow Builds 5/19/2018 You can go on twitch MHW channel and keep scrolling until you find people doing it for free. Anyway, to answer your question in terms of general priorities, I will list the bow core skills. Your weapon has the power element phial, meaning that your phial explosions will partially deal elemental damage, which will also help. Bow Charge Plus -- You do a blanket 15-25% more damage with this equipped. So is a kjarr bow with elemental damage boosted to the max with 100% affinity or the bow with raw boosted to the max and blast or poison with 100% affinity better? Edit: this isnt for alatreon. 0 and no boost to Fire Damage from Skills, will yield:. Not only did they introduced Mix Shot type Bows that people didn't touch because the Charged Shot Meta has been dead since MHW but they also killed the Rampage Weapons in Sunbreak which was a consistent way of making your own Bows without having to touch some of the Mix Shot Type Bows on top of nerfing the Bow across the board in Sunbreak. Legiana, anja and kobi kadachi, dragonbone/vaal hazak bow. So to compute for my Elemental MV: 22 (base) + 2 (element augment) = 24 Base element 24 + 15 (from safi5 bonus) = 39 Element 39 + 20% from element 6 = 46. Hey guys, I was originally gonna do some Team Darkside Bow Builds using Silver Rath and max affinity, but I've been told that there are now better builds in terms of damage and/or comfort and I'd like to know what those are, thanks guys Mained bow for pretty much the last 100 HRs. Members Online. Check this speedrun, he might globaly be using the same build that you're using right now. those values increases to 40%/150/120. Skills I would use are: Weakness Exploit Critical Element At least +3 Elemental boost (Fire attack up for example) At least +3 for constitution (dash All elemental weapons have a hard cap if you hunters have noticed. With Sol Essence and 4 Elemental Awakenings, Elemental Augment 2, Nami 2 Piece and 6 Elemental Attack Skill. Bow is best used as a an elemental weapon through 99% of the game, you'll need one of each element. Focus on getting your elemental damage to the cap; Weakness Exploit, Crit Eye are great for damage, whereas Constitution and Health Boost are great QoL skills (prioritise Health Boost if you have to choose). I thought i would share the various elemental builds i have been using for the light bowgun, as i was unable to find many posts about the subject. I created an infographic to help players know what champions and Namielle D is only wort using with elemental bowguns since it gives you free ammo up and 150 elemental damage which nearly as good as safi set but set skills are not good and you lose resentment. Greatsword is incredibly slow and benefits most from Raw. I used them Fulguring bow is best thunder, icicle blizzard is best ice, guild palace bow is best water bow, and deathbow vaal velos is best dragon bow because of the augments you can get So what's a reasonable amount of elemental attack jwls I should put on my bow sets? For example: Flying Kodachi Strikebow 270 thunder attack. The 3p Safi has 2. If you build a set around dragon piercer you still won't do as much damage as a crit elementaless bow build. I've been maining Bow in MHW and absolutely love how fluid and satisfying it is to play. You generally want to have different elemental bow for different monsters. Anyway, I was just curious, is bow as fun in Rise at it was in MHW? Is it heavily elemental based? Is it jewel dependent? Etc. In this case you should only augment your bow to attack (or in the case of the Anjanath Bow 1x Affinity, 2x Attack). No requirement to follow or pay, though I still sent some bits their way. With a normal elemental bow, Free Element doesn't do anything at all. I think the builds ate pretty solid, but any suggestions are always appreciated. Endgame Elemental Bow Builds . Final Elemental Attack>>> 300 (Cap: 310) Dragon Bow. Elderseal makes Dragon more complex to pick a best one, by my math every Dragon elemental bow in MHW is solid. The anja pieces I would switch out for Velkhana for sure though. If you however priotize flat damage increases like attack up skills the bow with the higher raw might be more suitable. So while I go through each element figuring out what looks like the best Bow for each You end up using an elemental bow while building it for raw with element being far less important to boost. This is just a Build guide to maximizing slot efficiency for dragon element on PC A non-elemental weapon has 800 base damage, and an elemental one of the same stats has 650 base damage + 150 elemental, bringing it to the same total of 800. 8 Element But since there is a cap according to this table, my elemental MV is capped at 56. View community ranking In the Top 5% of largest communities on Reddit. Most bows will cap at level 3 for elemental damage. Maybe only the dragonbone bow for dragon element. Any advice is welcome! Depends on your build. Crit Element - Rath 2 piece bonus, either from armor or KT Kjarr weapons, lets the elemental portion of your This way Im able to fit CE7, WE3, Crit Boost 2, Spread 2, Bow Charge Up, Constitution 3 and Stam Surge 1 + some spare skills without many trouble (ofc it depends on your decos). If you keep an eye on the elemental damage number when you add elemental damage decos you can see how much it's increasing and Elemental cap up to at least 200%(maybe more) up from 130%, extra level to element boost skills, crit element buff, new element skill that increases element damage after successive hits, which is already what Bow is great at. I haven't done any damage analysis. Supported elements are thunder, ice, fire, and dragon which should cover everything. 8 + 10 True element (from element 6) = 56. TL;DR - Bow is no longer a "raw" weapon, nor is it completely elemental. Meanwhile cb. There is a cap on how much elemental weapon damage can be boosted but that cap differs from weapon to weapon. A good bow player can be enough to reach the elemental dps check for his entire team letting them use opti raw builds resulting in shorter clear times. I can’t remember what the fire water or dragon bows were. x 1. Elemental SA is only good for matchups that has at least 30 or 35 elemental hzv, less than that, raw/ power phial will still outdamage it. I just added Stamina Cap Up and did my best to keep everything else as close to the same as possible. That’s not exactly correct, the cap for element works so that a weapon can increase its element by either 60% of its base element or 150 flat increase, whichever is higher. 2 power shots will do more damage then a dragon piercer (and is also faster) so you really play bow very close range for the If you are using elemental crit on bow (which you should be), you prioritize Element>Affinity > Attack. To see this cap you can check your weapon by pressing start/esc. If I remember right the Tobi and Legiana bows were the most popular. Not sure if i missed out any, but thats about it for bow build. I do find the Bow fun and really like the idea of crafting bows for each Elemental. Is this something I should be focusing on right now? Just having about ~4 different bows and build them up? I am still on the story, so unfortunately my gear kind of sucks (rank 6ish) Appreciate any help! If you want to hit the elemental cap really easy, play DBs, savage CB or elemental LS. The formula is like (except for bowguns): In some cases, however, it makes more sense to deviate from this rule of thumb. If a monster has a 3 star weakness, the 150 elemental damage will be increased, making the elemental weapon better than the one with only raw damage. So it's basicly like this: You always do your raw Damage. 2 (base element being the 22/18 from the ammo + bonuses from augments and Alatreon's set bonus) + 10, so basically the same as with other weapons. It looks like The golden Rams bows provide a lot of potential. Armor with elemental damage+ increases your weapons elemental damage, HOWEVER, there's an elemental cap in this game so you won't be able to gain more damage once you reach that cap. Bow is elemental, so there's 5 different bows you want. This was true in 4u with Steve's bow (though there were certain circumstances where Dragon Conversion is capped to 25% of 250 total resistance based on what I see through extracting skill parameters. Otherwise, they would likely cause TCE to be favoured at lower base elemental attack values anyway. Raw is better on every weapon except the bow. I think I see more people using Free Element builds with Hunter's Proudbow II instead of the Jyuratados bow for its 10 higher true raw and 120 high Water damage (once unlocked). Low motion value weapons like SnS, IG, and Bow deal more damage as elemental than raw and high motion value weapons like GS and Hammer are the opposite. Beyond that build up affinity as much as possible. To find out more about hzvs, either use this spreadsheet, or visit Kranico. It'll have better mileage for the bow than normal attack up due to higher bonuses (although there is a cap to boosting elemental damage), and the high attack rate of the bow will produce procs quite frequently. Say you have a weapon with 100 element and you double it to 200 (let's elemental cap is 2x). 35 of my base element. Popping a Dash Juice caps the stamina reduction. Or check it out in the app stores Hi so I am trying to make myself a elemental bow build and I have a hard time chosing between namielle divinity at its minimum or weakness exploit. I opted for Hazaak Velos Bow, even though the Dragonbone Bow has higher element, simply because I find in much better looking (and the level 2 deco slot helps, too). E. The key part of that is "into a 100 hitzone," because there's no such thing in Looking for help with getting BIGGER NUMBERS with my elemental crit bow build. 1 elemental modifier while having 60 hzv in arms and 80 hzv in the head. the multiplier for ele crit is 1. Legiana caps at 4. Velk essence - 1 weapon awakening + 1 AT velk piece (legs or head) + Fatalis for the rest — less elemental but competitive enough while being comfy + loads of slots for bow skills Reply reply As previously said it's good to have a bow for each element. Purple sharpness is a big jump in elemental damage from white so it is always a point of consideration. Having more stamina isn’t really that important for a bow. As I do not quite know how the damage of elemental ammo is calculated, the LBG and HBG are not part of these calculations. After elemental damage is capped, the next two levels of each elemental attack add 5%, and then 10% to every application of that elemental damage per hit. Crit Element and True Crit Element are not factored into hitting the cap as they are applied afterward and are just modifiers to your damage. And for monsters with 30 elemental hzvs, elemental bows will generally win by a rough 5%. 35 for bows (it varies by weapon type). Weapon Discussion Thread: Bow . I actually never used bow until MHW because I didn't find it that fun. also orange element numbers indicate you reached the hard cap. 4 which is 2. Raw Bow can Unlike other weapons, the elemental damage, after the cap is applied, gets scaled by true raw/100, same as raw damage. Also how do I know if I hit the cap or Yes, there is a cap. 3) or * X being the element damage . I remember using elemental Longsword and thinking it was absolutely fine compared to raw, about the same honestly. You can see that the damages by hit are not that high but he still reach 3 times the elemental dps check. Elemental builds will always do more damage, but the actual percentage increase from Raw isn’t a huge difference. you should definitely start looking at which endgame shot type you like and start crafting the hr/low mr bows bc I didn’t till ar50 and it was a slog grinding hr monsters for mantles and the such In older MH games, all skills (not just ele-res skills) required 10 skill points to activate, otherwise they had no effect. Elemental caps were ignored for ease of calculation. Other than that, if you're using elemental weapons, then consider using the relevant attack bonus. Getting True Crit Element or Masters Touch or True Elemental Acceleration will free up a lot of build room. In MHW, skills activate with just 1 point and become stronger with more points (ele-res skills in MHW max out at 3 points, and increase an elemental resistance by 20 then). If you are willing to grind out the gear required for elemental (as you need at least 3-4 different bows), go for it. However, the full answer is that for the bow cases, it's a little complicated. You can check out phemento for his 2min++ bow guide or his detailed bow guide. With Crit Elem active, that means affinity is Bow of varying elements Rath Soul helm beta Rath Mail beta Constitution Charm The rest of your armor and decos should prioritize the following: WE3, Free Element 3 if your bow needs it, Spread Shots, Bow Charge Plus, Crit Eye, Elemental Attack to cap, Normal Shots. 4x Ele Up V + Ele Up VI is more general for all bow builds. Hey everyone. Assuming you break horns every time during the dragon phase, the best elements are in order: ice/fire (the opposite of the mode he's in) > Things affecting elemental damage can be broken up into "Pre-Multiplier Elemental Damage", which consists of Weapon Base Elemental Damage, Elemental Augmentation, Elemental Skill Effects, and Other Elemental Bonuses. Which bow. I may be wrong about this as I haven't tested it ingame. 6. You should be able to craft every elemental charm lvl4 and the final bow (or pre-final) if you are fighting Bazel. So Flammenzahn's deals about 24 elemental damage per hit into a 100 hitzone. so if you were on a 100/400 bow, the physical criticals would give 25 extra AP, and the 400 would give 100 extra AP, so its only as strong as your bow's elemental damage i assume. Otherwise all weapon in MH has its uniqueness and usage. With SA you will have a more difficult time reaching the cap, but it's still possible. I haven't hit endgame Iceborne yet but element cap was a real thing in HR at least, leading to wasted damage if the base element is too low. . 6 rounded). How much thunder attack would I I like building an all-element Bow armor set and swapping out bows for each element for each enemy. However he doesn't take the same amount of elemental damage in every mode and from every element. Anja has more fire, but you have to deal with the -20% affinity. Without it, bow will do about as much damage as stone slinger ammo on endgame content. Next is affinity. General rule of thumb is that Fast Weapons benefit more from elemental damage. I actually swapped from Bow to LS when I went from high rank to master rank, I got a bit tired of constantly swapping my builds to match whatever elemental weakness the monster had and when they added the weakening mechanic it made it a little harder to do good damage without going out of my way to weaken a part first, I also began to prefer the dance of the death feel the LS gave Upgrade your elemental charms and bows all the way while you fight new monsters. There’s a progression/endgame list pinned in the sub. Forceshot/NormalShots - 10% damage to your standard bow attack . If I'm correct then it means just dragonheart alone will cap out the buff which is fairly disappointing. Which is why it doesn't make sense. 100% affinity was assumed. A few bows cap at 4 levels of elemental attack but it's usually not worth it. An elemental bow build will majorly outdamge a raw Diablos elemental bow build. You round to the nearest 10 because element is actually 1/10th of what is displayed, so the game essentially appends a pointless 0 to the end of your elemental number. So whether this bow is a generalist bow will depend on your perspective as a player, but it does cover the most match ups numerically. I included my current builds. Get the Reddit app Scan this QR code to download the app now I put together a 100% affinity elemental bow build that can be changed from a power shot / dash build to a piearcing shot one. Duel Blades/Bow, Elemental CB and HH can all run elemental fine. it would give your elemental portion presumably that 25% damage boost from criticals. There's also reports of a hidden maximum element/status cap increase, thus even a high raw For me bow is "risk VS reward" and Stamina management is the key. And guess what? Alatreon has 22 elem hzv with 1. It uses WHICHEVER is HIGHER when determining the elemental cap. 2 elemental cap modifier. If you have KT Bows, the thunder and water bow is good. The 1st one adds a flat +150 to the elemental cap. so if you want to figure out what an elements cap on a weapon do the equation (X1. Cap multiplier is raised with Safi's armor set bonus though. You can check if you hit the cap by checking your To save myself some grinding later on, what are the best elemental bows that I should go for? Fire: Glavenus. Edit: Did some research and it looks like the element cap was actually removed! Use three elemental attack decos, or whatever gives you the elemental cap. I hope you enjoy Bow! Get the Reddit app Scan this QR code to download the app now Light Bowgun Elemental Builds MHW I know this is an old post, but from my testing it appears that elemental damage skills reach their cap for light bowguns at +3 and don't There are two types of elemental CAP modifier when using the Safi Set. You'll end up boosting element because it's the only damage boosting one slot skill, Last I checked Raw bow is 35% or so less DPS compared to optimal elemental bow, weakness matching of course. Reply you know that there is a cap and it's useless to go beyond 4dragon attack on the dragonbone bow? yeah the damage is a little higher (by 2-4 per arrow) but that isn't what the build is for, in my post below there is even a dragon max recommendation. In Iceborne, the cap is either x1. Spreadshot/PowerShots - 10% damage bonus to your Powershot attack . Element is just obvious by increasing the damage of element by a decent portion. So a buff of 53 elemental seems to be the limit. All of these builds are modeled after the builds posted HERE. pretty big boost over simply not getting any bonus on crit with your elemental damage, which is the case without it. This means that all of these builds have 2 elemental attack that can be removed. Use what you want, just be ready to build a set around it. That being said, I think elemental damage was buffed enough in Iceborne to usually come out on top. Craftable Bow wise the best in base world are the kadachi, anjanath, legiana I think for ice, dragon bone or hazak Bow for dragon, and water is poor either way. I've had plenty of success killing stuff quick without firing off a single pierce as a full crit elemental bow build. Btw with namielle divinity i also have the stamina surge buff lvl 3 while its only lvl 2 with The meta for elemental bow in base Rise was 100% rampage weapons, which are a pain in the ass to farm and will not get any upgrade in Sunbreak, so I wouldn't really recommend to go elemental - unless you have a lot of time to waste playing a game mode that is hardly even MH and that won't come back in the expansion. If your into status applying bowgun is much better than the bow for that. Welcome to Destiny Reddit! This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. 8 Element 46. If you see the elemental damage in color 'orange' that means you reached the cap. It's free added damage, even though the weapons elemental value is capped. Would it be better to use a monster elemental weakness or go at them with raw. 55 elemental cap modifier. With some upgraded mantles like Evasion+ I go for Crit Boost 3 and Elemental Damage matching the bow. The main issue with the Ice bow compared to rampage isn't just because it's a lower rapid level, as if it was rapid 4 it would most likely be the best ice bow by a decent amount. with the increase to certain skills like spread and forceshot and the lift of the elemental cap im pretty sure any bow with a non hidden element could surpass a hidden element bow such as the proudbow purely off the ability to build in those extra skills and lvls or even extra lvls of w. I think it will perform better and also it may be better for bow too. Results & Conclusions Namielle bonus doesn’t increase the elemental cap which means that in a good elemental build it doesn’t increase your elemental dmg by much since you’re close to cap anyways That being said dualblades and bow are the only meta elemental weapons anyways Maybe lbg too Tldr : velkhana can work and fuck namielle MHW has a bloat value on elemental damage, that means the numbers you see are 10X higher than the actual elemental damage. Rapid 3 is the last level of rapid that only shoots 3 arrows instead of 4 so you are stuck hoping that it will deal as much damage with it's 3 arrows as rampage will Correct. Reply Rampage bows, customized to the different elements last I checked. You only get that if you have a hidden element on the bow. Elemental decorations won't do anything to a hidden element bow either. x 0. Absolutely, but larger numbers will never make up for learner skill in this game. Also, an elemental/bow build MUST have critical element from rathalos armor set (2 pieces) or even better silver rathalos set (4 pieces). It sounds like you don’t have the mighty bow decoration, which helps a lot with bow builds because you don’t have to use the legiana set. Everything I have read seems to show that elemental bows are better than a diablos+elemental-less. What about Luna set bonus, Stamina Cap Up? 33% more Stamina means you can potentially forego two Constitution levels, or entirely TL:DR - How elemental cap works in this game? Hi reddit, I was doing some tests for making an elemental build with the new namielle gama armor set and got stuck with a question that I found no answer and that's why I'm asking here, that is: how exactly the elemental damage cap works on iceborne?I have a Thunder HH set that uses 3 pieces safi/2brachy and the kjarr thunder Any elemental damage is fine. EDIT: Sorry I misread your post and had to tag a spoiler. Edit: bow charge plus is a huge DPS increase so that's great that you have it. A common way to play the Elemental Bow is to bring your affinity to 100% by wearing Weaken Advantage 3 (50%) armor and using an Affinity Booster (50%). This will take you up until MR70, when you'll be able to craft a new set, but ONLY if you have the Mighty Bow decos. [step 2 result] × [elemental motion value] × [damage multipliers] × [monster hit zone] And the elemental ammo damage formula looks like this: [ammo base element] × [multipliers] + [additions] Apply With this build you utilize: ALL status procs on bow (blast bow, awakened with sleep, poison +, paral, power, extra blast chance via coating on blast bow Gold rathian set bonus (3 pc armor 1 on safi ) Impact mantle Apoth mantle Critical eye 7 Health boost 3 Critical boost 3 Weakness exploit 3 Divine blessing 3 Coalescence 3 Spread shot 2 Normal For example, hitting a Great Jagras' tail with a Wide Slash from the Red Wing (180 Fire and 768 Physical), assuming Quest Difficulty and Rage status multipliers of 1. the negral bow wouldnt get as much as the dragon bow III this makes the elemental portion more significant, and more worth boosting. If you max out your elemental with jewels, and go for elemental crit iam about 99% sure the higher elemental bow will outperform the lower elemental bow on the same target. Yeah, most of Bow's power comes from endgame since Bow needs a lot to get it really going. e element dmg atleast until we possibly get bows like the kjarr where crit element is build into What are the best options to augment them? Get extra slots and get elemental attack IV? Fill up the rest with affinity? Where augment mods are possible, get additional elemental attack in? Or will these bows hit the elemental cap before that? I run True Elemental crit with silver Rathalos set bonus. I recently updated my Elemental Bow builds with Stamina Cap Up that I'd like to share with you all. Get the Reddit app Scan this QR code to download the app now. Apply the elemental cap to what you got in step 1. Start getting 5 Elements of Bows(Fire, Ice, Dragon, Thunder and Water) and elementally matching them to the weakness of the monster. It depends on the elemental base of your bow and I recommend you to search this sub for a better in depth explanation of elemental damage calculation and caps. No you don't. g. Melee grant physical damage protection while bow grant elemental damage protection, so choose your play style and which monster with what weapon for the encounter and best suit it. There is an elemental cap for every weapon, but you shouldn't reach it with these pieces. The 5p Safi has 2. Hope this helps! That being said bow was my main in base world, and I'm over 1000 hunts nowadays. Titus iirc is credited for a lot of the bow info and has youtube for progression you can follow. Please read the sidebar rules and be sure to search for your question before posting. Or check it out in the app stores I've farmed all elemental bows and have a pretty solid blast bow setup with all 5 pieces of Safi'Jiiva armor. I’m not sure how far you are in the game. The kjarr bows have critical element as a trait on the bow itself but silver rathalos true critical element is better anyway. Recently got into the game (tried it awhile ago didn't like it for some reason, but now am loving it). What do you think about elemental cap on bows? For example, is a Fire element lv2 decoration enough for a fire bow build? Usually, what elemental power i should try to reach on my builds? Cap is base weapon element (counting upgrades and optimitations too) * 1. It’s worth it to craft the elemental bows and upgrade them. Mighty Bow - gives an extra charge level which changes your dps combos, giving a huge dps boost . Background: I've been playing bow for a long time now, and have gotten used to the idea that bow is a "raw" weapon; where a rapid, high raw bow ruled the meta. The elemental skills give base element x1. This can be done via gems or by switching out one of the +2 elemental attack armor pieces Hi there, Gamingpryme here. I ran some numbers and found out that element hard caps are roughly the element base damage + 30%* . GaijinHunter claims that your weapons elemental cap depends on 2 formulas, if your weapons base element is under 250 it should be (X)+150 and if it’s over 250 it’s (X)x1. it's that easy!. 6, with X being Question regarding elemental bow damage. Can't check exactly ATM. 18 (Starting Elemental value / 10). Bows use a combination of raw and elemental attack while the majority of the melee weapons focus on elementless. 0625 (Sharpness multiplier for blue level sharpness towards elemental). Going full Raw, I believe you deal about 5% less damage on average vs Elemental. On the other hand im about to test, 3 alatreon + 2 velk with alatreon lbg. For Elemental dmg i heared that each Monster (even those extremely weak to a certain element) have a resistance threshold to it, once you go over it (with your attacks which also As for what bows to use don’t bother unlocking elementless bows for those elements they are not as good as bows that have inherent elemental abilities. 15 (Monster Part multiplier for Great New siege monster weapons will probably break the meta. Currently, I’m wearing: (Respective Elemental Bow), Rath Soul B (2 Element Jewels), Rath Mail B (1 Element Jewel), Kaiser Vambraces B (Spread 3), Drachen Coil A (Forceshot 3), Drachen Greaves A (Mighty Bow 3), Fitness Charm 3 How does bow compare in Rise? It looks similar but also different, with more similarities to the older MH games bows. Been playing Bow, I am only in the Coral area (3rd area). mmmgawmnpjcrawqtxoobstmingvnpoehceejpaxhbgzvsgonumh