Arma 3 zeus ace arsenal. ACE3 Arsenal Extended - Core.
Arma 3 zeus ace arsenal Dec 16, 2017 @ 11:16am How to create Virtual Arsenal in Zeus? I've been trying to find a tutorial to make a Virtual Arsenal, but they don't work anymore or are in editor. Play a scenario as Zeus; Find a unit you want to customize; Select Modules > Zeus > Arsenal; Place the It's recommended you search the Workshop for Achilles as it greatly expands the functions of Zeus, including adding full arsenals for people. Zeus Enhanced, also known as ZEN, is an Arma 3 mod aimed at improving and expanding the functionality of the Zeus real-time editor. You do that by adding the Game Master Systems Module to your map. In live Zeus scenario, edit/save/load arsenal whitelist with three different easy methods: edit reference arsenal, add arsenal loadouts, or input custom array. GRIME is a single player metroidvania action game. 3. ACE3 Arsenal Extended - Core. Members Online • [this, true] call ace_arsenal_fnc_initbox; Put this line into the init field of desired arsenal object. Dependencies ACE Arsenal. [_box, false, false] call a Today I demonstrate the process of using the new Virtual Arsenal system on units placed through Zeus during a mission. I personally wouldnt be able to stomach antistasi WITHOUT zeus. Requires ZEN on all clients. After subscribing to and subsequently downloading this composition, it will automatically be accessible in-game from Zeus > Groups > Empty > Compositions (since it's not a mod, it won't show up as one in the Arma 3 launcher). having an experienced zeus means you can kinda mitigate some of the worst of its issues, or Arma 3. When I leave and start the game up again, however, some of the mod factions disappear from the Zeus menu. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews I don't know how to setup to make it like the one in Zeus interface or ace arsenal. I am trying to test out weapons and ammo types from different mods. Theres an option for Full Arsenal within the equipment storage attribute menu Using ace, you can drop this in the init menu to get an ace arsenal: [this, true] call ace_arsenal_fnc_initBox; For zeus, you can get Achilles and there is a menu with modules to add full arsenal to an object. 29 (stable) Mods: - CBA_A3 - ace Description: This is more of a complaint than a bug, but it is a major concern for mission makers. If a mission maker wishes to disable Zeus access to the medical menu, AGM and CSE to improve the realism and authenticity of Arma 3. has 3 arguments the box, the items and "Initialize globally" which if you set to false would run it locally. The Male Jul 12, 2016 @ 8:11am In the virtual arsenal, you're part of the civilian (purple) faction. ACE 3 Arsenal Extended groups together similar items into a single entry and lets you choose between different cosmetic-only/minor op Zeus Enhanced Zeus Enhanced, also known as ZEN, The reason why I'm doing this way and not the way where I put ace_arsenal_fnc_addVirtualItems into the box's init is because I want Zeus to be able to copy and paste the box anywhere he wants and the box would still work. But once I quit the game and reload the save, Ace items (specifically every single misc item) no longer appear in the arsenal (but things like the altimeter watch and NVGs do)? I tried enabling Zeus and adding a Ace 3 item crate, but the items don't show up there either. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews I usually play with ACE and would very much like to use the ACE Arsenal instead of the Virtual Arsenal, hence the question about incorporating a setting so you can change between Virtual Arsenal and ACE Arsenal :) The workaround my friends and I use is to add ACE to your mod To get the assets naturally available in the Liberation arsenal/build menus you'd have to painstakingly add the game ID of each individual item you want to the appropriate file within the The Guide Hall considers Arma 3 the most realistic war game to play Go into Zeus, look under the yellow icon, search for crate, put down one of the ace crates, in that empty the inventory, and fill it with entrenching tools, then exit Zeus, then add that crate inventory to your arsenal just like you would with a loot crate, if that doesn't add them, it might not be in the ace no medical mod 🤷♀️ Please, for the love of God, allow at LEAST a Virtual Arsenal default in Zeus. bistudio. The Male/Man. Open the Game Master System Module and change Set Owner to "#adminLogged" (without the quotation marks). This is also the first version of Zeus Enhanced built using the HEMTT build system. If i remember correctly in the modules section there is an arsenal module. Open-source realism mod for Arma 3. 4 Comments < > Grim Reaper Nov 16, 2022 @ 3:56pm if youre using the ACE mod, theres a setting there to assign zeus to admin, none, or all players. They are still present in the game because I can spawn them using a script, but Arma 3. How to use: 3DEN: Compositions > Custom > Steam Subscribed Content > Services > (Supply Box) Zeus: Groups > Empty > Steam Subscribed Content > Services > (Supply Box) Zeus enhancement mod for Arma 3. Number of items should now be infinite; After confirming, players will be able to access Arsenal through a new action attached to the box. Apricot_ale [author] Sep 24, 2023 @ 2:28am Isn't the antistasi official Jeroen Limit Arsenal the cause? There are also restrictions on ZEUS. I just have a library of custom arsenal scripts. Cheers! Arma 3 > Bug reports > Topic Details. 82 (most recent) CBA Version: `v3. You could also use a mod that allows you to open zues to spawn in a vehicle, fill it with weapons then Zeus can use Arsenal module to quickly customize gear of any AI soldier. Use code line: ["AmmoboxInit",[this,true]] remoteExec ["BIS_fnc_arsenal",0,true]; ----- I force force ace_zeus_autoAddObjects = true force force ace_zeus_canCreateZeus = 0 force force ace_zeus_radioOrdnance = false force force ace_zeus_remoteWind = false force force ace_zeus_revealMines = 0 force force ace_zeus_zeusAscension = false force force ace_zeus_zeusBird = false I am having a problem with factions disappearing in the Zeus menu. Reply reply More replies More replies [deleted The Guide Hall considers Arma 3 the most realistic war game to play in 2024; #949 opened Feb 3, 2024 by Zoms101 Custom Arsenal Preset Failing to Populate Weapon Attachments #947 opened Dec 17, 2023 by itsmikrooo Steam Workshop: Arma 3. At least, when I displayed Arsenal through Zeus before selecting a save for a mission A list of decent scripts you may want to use for any Public Zeus Ops you run! Disclaimer: The vast majority of the scripts listed here are not my own but from one or multiple of the souces below. What should I do? < > Showing 1 - Arsenal - Add `ace_arsenal_loadoutVerified` event (#9792) - Arsenal - Add mod icons to editor arsenal attribute (#9797) - Arsenal - Fill loadouts list over multiple frames (#9789) - Arsenal - Improve performance of loadout verification (#9316) - Arsenal - Improved sorting, insignia detection, identity info verification and minor cleanup (#9795) You need to set up your map to allow Zeus. Zeus Enhanced is built with communities who use Zeus as their primary mission making tool in mind by enabling Hello! I wanted to know how do you setup Zeus correctly, because if i go with the vanilla setup of Zeus i don't get every addon. I wouldn't be surprised if that breaks something else, but 50% of the scenario experience is just working around bugs and broken features. 180131 ACE3 Version: 3. You may also want to try using an addon like Simple i know of the option to add bis_arsenal to box to have virtual arsenal. If you are using the equivalent "Add Full Arsenal" module, there is a setting to control the preferred Put in init of an ammo box: 0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;Thanks for watching! If you enjoyed the video feel free to like and subscri The script - https://mega. Can't place a Virtual Arsenal anymore in Zeus, it all turns into ACE Arsenal, . ace_ballistics; ace_weather; Advanced Fatigue. [_box, true] call ace_arsenal_fnc_initBox 3. 1. All Discussions Or add an arsenal other than BI Arsenal. Nov 30, 2017 @ 2:57pm Originally posted by CJ: Originally posted TODO! Untested in mp Finalize some code. Realism Units; Semi Arma 3 Arsenal Script. I know I can throw an Arsenal down and select what kits to have available but it's so tedious. When I start a game for the first time and bring up Zeus all of the factions, including mod factions, are visible. 5. Works in pub zeus of course and comes with a simple menu that opens when you place the composition, that allows you to toggle the arsenal filter, edit the whitelist, and spawn a limited arsenal (only whitelisted Steam Community: Arma 3. You now have an arsenal with an infinite supply with that item. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Limited ACE Arsenal I Spearhead 1944 I ZEUS & EDEN. Support for ACE Repair "Enable" setting in attributes ; Supply Cargo attributes Remote control breaking when entering ACE arsenal ; Remote control owner variable not being reset after disconnect Arma 3. Bonus: You can sort items by stats (such as ROF, accuracy and weight). The official sub of the Arma 3 Antistasi community. Arma 3 > Workshop > Lv. Because to be clear I'm using Ace Arsenal, and whenever I save a loadout, exit out of the loadout tab, then click on the loadout tab again, the loadout that I just saved is no longer there. Description Discussions 0 Comments 0 Change Notes You still have access to the regular ACE Arsenal with every Item, If i understand what you are asking, you want an arsenal, but only an arsenal for the objects that you specify. Go in 3DEN; AGM and CSE to improve the realism and authenticity of Arma 3. 458 ratings. Fight in challenging melee combat and use your ability to absorb and parry incoming attacks to defeat the monstrosities that roam the world while empowering yourself. Cookoff - Fix zeus end keybind not killing ammo containers ; Dragging - Fix clone showing in editor Dragging Arsenal - Add ace_arsenal_fnc_saveLoadout as API to save loadouts ; CSW - Virtual Arsenal is a character, equipment and weapon viewer, which enables you to cycle through and try-out in-game assets, From the official Seize and Defend modes or the Arma 3 Zeus scenarios, to the player-created co-op, RPG, survival, capture, and many more modes. Everything about the ARMA game series by Bohemia Interactive on reddit! Game updates, videos, pictures, discussions, help, and more. ARMA III available on Steam - http://st Using ace, you can drop this in the init menu to get an ace arsenal: [this, true] call ace_arsenal_fnc_initBox; For zeus, you can get Achilles and there is a menu with modules to Try seeing if you can place a Virtual Arsenal in a (preferably different) local hosted scenario or even the tutorial menu Virtual Arsenal. I don't want the whole inventory of ArmA 3's weapons available, but that's what this command does. This is quality of life for anyone Zeus'ing. Love the mod, but the number of pathfinding and spawning errors it has can turn a fun offensive into a real fucking tiring slog. However, I think ACE let's you create a Zeus module if you were to host it in a private session (might even work in singleplayer), you could probably just move them or copy and paste. Every time we join and This is an edit of the Personal Arsenal mod enabling you to instead open the ACE Arsenal wherever you want via the same hotkeys (U) as in the original Personal Arsenal mod by Drakeziel. This tool offers an overview of the available content, and enables customized loadouts to be exported to script, Select an item you want to make available in the Arsenal; Decrease number of items to 0. I wish that was How to add virtual or ace arsenal in Escape mode/campaign in Arma 3 . This mod is intended to give players the ability to correct minor flaws in their kit while in the field, things such as lost earplugs or alike. It needs compat mods to work Open-source realism mod for Arma 3. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright this addAction["Open Arsenal", {[_this select 0, player, true] call ace_arsenal_fnc_openBox},[this]]; Throwing this into the init field of an object will grant you access to the ACE arsenal using the scroll mouse. You are able to assign any key using the CBA interface. Jul 12, 2016 @ 2:16pm Originally posted by Akebono: In the virtual arsenal, you - Arsenal - Add `ace_arsenal_loadoutVerified` event (#9792) - Arsenal - Add mod icons to editor arsenal attribute (#9797) - Arsenal - Fill loadouts list over multiple frames (#9789) - Arsenal - Improve performance of loadout verification (#9316) - Arsenal - Improved sorting, insignia detection, identity info verification and minor cleanup (#9795) Zeus Enhanced Zeus Enhanced, also known as ZEN, is an Arma 3 mod aimed at improving and expanding the functionality of the (ACEAX) to make it compatible with RHSAFRF, RHSGREF , RHSSAF, and RHSUSAF . ACE is optional. You can even script the ACE arsenal so that what appears in the arsenal depends on the unit classname or any other variable. Keys are included. I have created this snippet of code so that when a 'NATO Supply Box' is dropped by Zeus, it has a full working Arsenal. Go To Topic Listing ARMA 3 - MISSION EDITING & SCRIPTING. There's just one problem with it. _ammoBox = "Box_IND_Ammo_F" createvehicle getpos player; ["AmmoboxInit", [_ammoBox, true, {true}]] call BIS_fnc_arsenal;. Everything about the ARMA game series by Bohemia Interactive on reddit! Game updates, videos, pictures ACE3. According to the ACE-3 Wiki, I've used the following init command: [this, true] call ace_arsenal_fnc_initBox; Along with this command, I've adjusted the arsenal whitelist to fit the weapons/items that will be available to the mission. but i want to add the ace arsenal instead. ace_common; Advanced Ballistics. Bad bing, bada boom. That way when you open the arsenal you see gear pertinent to The MCC save gear function seems to have some bugs so by default the mission uses the ACE 3 save gear function. If you'd like to try out any drones, try it in the map editor / Zeus. spawn a unit, select the module and place it on top of the unit icon. It can also be accessed through ACE interaction. Bugs related to backpacks (unsung) will be fixed in the next version, I also replaced the button to open ACE Arsenal in 3DEN by a menu with both ACE Arsenal and BI Virtual Arsenal. 0. 55 Comments < > I cannot load this on a zeus server. I don't know what im doing wrong, but any help will be good! Arma 3 > Workshop > HOLY-BG's Workshop ACE Arsenal and Vanilla Arsenal can be accessed via the scroll wheel menu. If anyone can tell me how to make one, it would be much appreciated. ACE; Guides; Mods; Scripts; Units. ACE Arsenal Only etc. Cookoff - Fix zeus end keybind not killing ammo containers ; Dragging - Fix clone showing in editor Dragging Arsenal - Add ace_arsenal_fnc_saveLoadout as API to save loadouts ; CSW - Open the editor and put an ACE arsenal and a BI area down. There is no civilian UAV terminal. Save the loadout there as your wearing it from the ACE arsenal menu. Arsenal will allow any saved loadout to be loaded in. Including "0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal;" None of these allow me to access the virtual arsenal when interacting with the box. There’s something for everyone to enjoy. Not to mention EVERYONE has their own tailored kits. When it comes to scripts in Arma 3, I think few are used as often as the BIS Arsonel script. All compatibility features are included as part of main Zeus Enhanced mod. Usage: Press Ctrl+F to open the interface, then put any words to search. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Add: 0 = ["AmmoboxInit",[this,true]] spawn BIS_fnc_arsenal; to the containers Init field; This works marvels <3 thanks a lot #7. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License ( GPLv2 ). Description Discussions 2 Comments 144 Change Notes. Arsenal is, essentially, a character, equipment and weapon viewer which has been added to Arma 3 in the Bootcamp update. It doesn't work on players, dead units or vehicles. 12. 0 (stable) ACE3 Version: 3. Only way I figured to do it is to place down a man in arsenal and manually load from ACE and save into BI, but this is Zeus Additions is a client side mod and adds a handful of modules to the Zeus interface, some of which can also be found in the context menu from ZEN (default keybind: 'V'). All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews This way you can place it down for a mission and not have to do anything yourself to activate the ace arsenal via zeus or scripting yourself. A right-click menu to see unit loadout without loading a full arsenal. may be helpful. There was an issue earlier where my power shut off for a second while I was on Eden and all of my loadouts and comps were gone so I've had to make them from scratch and reset my keybinds. Special thanks to @LinkIsGrim for their efforts in updating the project to Spawn Arsenal: Spawns a NATO Supply Crate on the position clicked and makes it into an arsenal in one go. Hi all, I once played an escape mode where a player gave me and a buddy access to the virtual arsenal where we could then choose our gear and stuff. zeus works for me only when i am unconscious with ACE, then i can click the zeus keybind and it works Arsenal F. by DiscountNinja | Jul 26, 2021 | Arma3, Scripts. P. I'm interested in the whitelist option so I can have a limited arsenal box for missions, but I just can't get it t work in Eden. 1. Using Ace no medical* from steam workshop. Button on the left should change from '-' to '∞' Click on the button once more. Items in CfgWeapons with ACE_isMedicalItem property will be added to the ACE Medical category in the ACE Arsenal. 2 Mods: CBA_A3 ace Description: Recently updated to the latest version of ACE and updated to the latest version on my groups server. [mode, params] call BIS_fnc_arsenal Parameters: mode: String - mode, can be one of: "Open" - opens the Arsenal "Preload" - preloads item configs, without preloading the configs are parsed the first time it is opened "AmmoboxInit" - adds a virtual ammobox. ACE 3 Arsenal Extended groups together similar items into a single entry and lets you choose between different cosmetic-only/minor op Arma 3. The code:=================================[this, true] call ace_arsenal_fnc_initBox;=================================Ace Adds to zeus action menu: Check units gear (currently disabled) Open units ace arsenal; ACE Configure pylons (with extended all pylons mode) Disable certain sensors on a vehicle; Disable certain vision modes on a vehicle (NVG, TI and A3TI) Neutralize Unit ; Forcefully cook-off a vehicle (vehicles only) Enable VCOM for unit(s) or group(s) 159K subscribers in the arma community. [_box, ["MyItem1", "MyItem2", "MyItemN"]] call ace_arsenal_fnc_initBox 2. Contribute to zen-mod/ZEN development by creating an account on GitHub. Any help is appreciated. One of these is the "Add ACE Arsenal" module. If you want to contribute something to ACE3, simply fork the GitHub repository and submit your pull requests for review. If ACE is loaded it will be an ACE arsenal, otherwise a base-game arsenal. Play as a humanoid black hole as you traverse a surreal world with striking visuals. nz/folder/cXVFxJzC#wrQ_IHZIk9HuenppQ2DYrwI hope this helped you out :)#gaming #arma #arma3 #arma3gameplay #tutorial 3] give this playable soldier a variable name (like "z1" or "bigus dickus") CaPaTiAlIzAtIoN matters 4] open up the game master module attributes. 1 This mod will group ACE arsenal entries and allow to pick a model using options. Prakodorus. Sgt Smash. The project is entirely open-source and all contributions are welcome. ace_arsenal_fnc_initBox. Random errors and hints-----ARSENAL-----This is the Arsenal system which i wrote for Antistasi. Ohliger However, you of course need ACE to open ace arsenal Press -J- for ace arsenal or -U- for bis arsenal. I also added "dedicated" zeus modules for ACE Arsenal, the others that were already present will add / remove vanilla arsenal like they previously did. Arma 3 Version: 1. (ACEAX) to make it compatible with RHSAFRF, RHSGREF , RHSSAF, and RHSUSAF . Through a collaborative effort over the last few months we have merged these groups into one solid d I need help setting up a Virtual Arsenal Ammo Box in the Eden Editor. Use code line:["AmmoboxInit",[this,true]] remoteExec ["BIS_fnc_arsenal",0,true];----------------------------------------------------------------------------- Within eden, you can use 3den enhanced to do it. ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. This will activate Zeus when you start your map, and the individual logged in as Admin will have access. and i am new so how do i fix? With being able to replace the "box_1" to constantly check the object_init (in KP_Liberation) for arsenal box's that will run the restricted arsenal script for certain roles. It's either not the same colour or really blurred out. #1. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Client-side search MOD for Arsenal. Do note that the arsenal will only have an infinite supply of the item you've chosen to give the ∞ amount ace_arsenal_fnc_initBox This will add the virtual items passed as arguments and add an ACE interaction to open ACE Arsenal. - ACE Arsenal support: If ACE is activated, it will automaticaly add ACE Arsenal to the available options. ace_common; Advanced Throwing. Then either drop in a Virtual Arsenal or ACE 3 Medical Supply Box Advanced. I tried to create my own Zeus a map but my friends can't respawn and i can't see them has Zeus. 2. All Activity; Home ; Forums ; FEATURED GAMES ; ARMA 3 ; ACE3 is a joint effort by the teams behind ACE2, AGM and CSE to improve the realism and authenticity of Arma 3. However, it does not show the "Arsenal" option on either the ACE interaction menu nor the scroll menu. Arma 3. Unit Loadout Viewer: Quickly See Loadout of Unit without going into full arsenal. I have tried over a dozen different scripts. Is it possible to place a DLC-only Virtual Arsenal DURING the mission from Zeus without opening the mission in the editor and placing white-listed arsenal module from there? Everything about the ARMA game series by Bohemia There is a way to do it. You can import loadouts from Virtual Arsenal into ACE Arsenal, face, voice, insignias, and items from mods that aren’t loaded won’t be ported. This is a bug from BI and has not been fixed in a long time :(. Please add this feature so there's no runaround using different workshop items. and below is a pic of the Forum highlight , where the problem is visual and the code is the same : This is a scripted composition, designed to be placed from the Zeus [community. 80 (stable) CBA Version: 3. That solves any problems. 2024. ACE3, a proud merger between the ACE2, AGM and CSE teams. New comments cannot be posted Arma 3 > Workshop > GrueArbre's Workshop . S These are not eden/zeus placed boxes but rather using the "Build" menu on liberation which will be active after restarts as well. (SPSS) you can get access to Zeus in missions, and through that throw down an arsenal. Because ace_zeus is being removed you must also remove any components that require ace_zeus which in this case would be ace_intelitems. Zeus Enhanced is built with communities who use Zeus as their primary mission making tool in mind by enabling curators with powerful tools to create dynamic scenarios in an efficient manner. This is not possible. Action to access the Arsenal will be added automatically to all clients Arma 3 Version: 1. I believe the final release I made will work perfectly well until ArmA 3 is Zeus Enhanced Zeus Enhanced, also known as ZEN, is an Arma 3 mod aimed at improving and expanding the functionality of the Zeus real-time editor. Arma 3 > General Discussions > Topic Details. Not meant for public server usage unless you use it realistically, within Zeus, or for live mission creating and editing! I myself do use this on all [verification = 0] servers because I prefer the Virtual Arsenal and most server administrators dont actually edit missions including the Virtual Arsenal with all of its features The zen_compat_ace PBO includes a setting to hide duplicate modules added by ace_zeus. Load arsenal loadout, click ok and copy and paste this unit if you want squads. Its basicly the default arsenal but all weapons are limited in amount. 6. Everything about the ARMA game series by Bohemia Interactive on reddit! Game updates, videos Can you make a limited arsenal as Zeus? HELP When playing as Zeus, is there a way to limit or blacklist the items inside of a virtual arsenal so that players can only select specific gear? Archived post. l 5] in the "owner" text box, put in the soldiers variable name (capitalization matters, must exactly match) 6] go back to step 1 until you have the number of zeus' you want. ive looked on the ACE 3 wiki but i just dont understand and ive been trying to understand that page but its You could download a mod that allows you to open the arsenal wherever whenever. Doesn't matter if the loadout has equipment not made available in the arsenal. It avoid having a lot of combinaisons listed. Philadelphia 76ers; Premier League; UFC; Business. I think it should be enabled as You can also exec arsenal scripts in Zeus as well, just repeat the steps I just tested and it seemes to be an extra character after the ; this is a working example :. Examples: 1. < > Showing 1-3 of 3 Arma 3. I've tried [this, true] call ace_arsenal_fnc_initBox; [this, player, true] call ace_arsenal_fnc_openBox this addAction["Open Arsenal", {[this, player, true] call ace_arsenal_fnc_openBox}]; I'm not really that familiar with the editor so I'm guessing You can import loadouts from Virtual Arsenal into ACE Arsenal, face, voice, insignias, and items from mods that aren’t loaded won’t be ported. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews Since I'm assuming there is virtually no way to use the ACE arsenal in the orbat, I would also ask if there's a way to import ACE I was annoyed that when Zeus creates an Arsenal, it is limited by class (I often play with just one other person, so we need access to a whole range of weapons). C. Load the desired loadout from ace, then load into the BI arsenal. GameStop; - Real-Time Zeus Collaboration: You can now activate the real-time zeus collaboration mode, it will automaticaly add all objects spawned by the others Zeus to you! - Arsenal: Access the full Virtual Arsenal of Arma, including modded weapons. com] interface. ace_common; ace AGM and CSE to improve the realism and I have several hundred loadouts in ACE arsenal I am wanting to export into BI arsenal so that I can use ORBAT creator to make custom factions. cpzeobqbvveinsakfzmhgrgugervbbzrrhdwkaslelqhvo